Author Archive

Onteca

It’s a new kind of FPS with even more blood split


First Person Surgery  – It’s a matter of life and death.

There’s been a lot of bloodied action in Onteca’s ‘This is Surgery’ operating theatre over the last few weeks. We’re now all quietly confident that we could successfully undertake a coronary bypass op’ (off pump obviously – so you can see the heart beat) with possibly a small tonsillectomy thrown in for good measure.

 

 

Since our practice pitch, we’ve been working on Player journey experience from Newb House Trainee to potential Lead Consultant, developing artwork and watching numerous research YouTube surgery vids in our lunch hour.

We recommend : http://video.google.co.uk/videoplay?docid=-6218906821548692571&hl=en for the non squeamish amongst the ‘Get in the Game’ companies.

 

 

 

We’ve now got a ‘This is Surgery’ Lead Consultant Surgeon to mentor Player progress

and a Super Surgeon to make career progression just that little bit more painful.

 

Onteca

So real it hurts …


Here are our first visualisations of the surgery space, promise that this is not a photo

Onteca

The beating heart of Onteca …


We have finally cleared most of our other work and can start to think properly about the Surgery project.  We have already made a Rip-o-matic (short visual illustration of game idea) and given that we grossed everyone out with it, it is probably time to move forward to think about game and visual design.

We are currently big into Motion Controllers so are hoping that the rumours of a PS3 Motion Controller are true.

We have accidently managed to model a beating heart so will move forward on visual treatments for either that or Brain surgery!

Onteca

Getting going on surgery


The 2 day workshop had lots to recommend it.  Over the last few years we have attended many similar events but this was by far the best.  We really enjoyed the whole ‘x’ statement idea (see earlier blogs for more info) and will apply it to all our project development from now on.

We now have to come up with a prototype or visualisation for our Surgery concept.  We at Onteca all really enjoyed Trauma Centre on DS/Wii, though it is really hard!  We are interested in pursuing this kind of fun take on surgery but have to deal with the challenge of the control system.  Conventional surgery simulators use Haptic control systems.  We do not have this on the PS3 so …. we are going to have to do some hard thinking.

 

Jon