Catalyst Outsourcing

The Other Side of the Table

 

The last week was sent preparing deliverables for the first GITC Executive Production meeting. This was a one-hour meeting, at which the current status of the project was discussed, milestones checked, questions and issues discussed and goals for the next Executive Production meeting confirmed. This was a really interesting meeting and I really enjoyed it. The first draft of the COD is complete and I’m fairly happy with it. One thing that came out of the production meeting was that this document probably needs to be a lot tighter and focused. It currently contains images of inspiration and tone, however without a detailed explanation to go with them, these visuals raised many questions and confused the direction of the game. Other outcomes I took from the production meeting were -

  • To consider reducing the number of themes and just have 1 overall theme to act as a wrapper for the 10 levels.
  • The need for a ‘gameplay’ movie were the action in-game and the player’s inputs and shown simultaneously.
  • The game’s viewpoint still needs further investigation, as do the style of play and the game’s name.
  • More of a Marketing point of view is required and less of a Producer’s vision of he thinks is right [although everyone in games knows the Producer is always right] :o )

Laters

Ivan

 

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