Catalyst Outsourcing

Think and re-Think

Hello,

Work began this month on putting together the first draft of the concept overview document [COD], it’s been a while since I actually created one of these. I must have read nearly a hundred of these but only actually written about four of them. In writing a COD, the process helps raise many design issues. Things that you think you had sorted and are well design appear loose and poorly thought through once you put it into words. The game idea requires different themes and locations for each game level. I wanted to decide on the final 10 themes and create moodboards for each theme. Careful consideration was needed in choosing these themes as I wanted them to appeal to a wide mass-market audience. A quick focus-group around the office, along with a few raised eyebrows, confirmed that a few of the suggested themes were to specialised and required a re-think. It still makes me laugh that what you think has a broad appeal, has a completely different meaning to other people. The lesson here is put your ideas to people that know nothing about games [game industry marketing people included here J] and gauge their reactions. Ask these people, would you play a game based on X or Y?

I contacted a few video companies that are capable of creating a ripomatic movie for me. Of the ones I contacted, two are available and have the bandwidth, the third unfortunately are too busy. Before providing these video companies with the brief for creating the movie, I needed to get them covered with a NDA. Once I received the executed legal paperwork, I’ll send them the brief and wait on their feedback and costings. From a development point of view, a list of potential developers was drawn up with 7 teams making the short-list. A scope of work list required was also created covering motion library requirements, physics, audio specifications, renderer pipeline and graphical feature set.

Overall pleased with the progress this month but would really like to devote every hour of evey day to this project. The stop-start nature of doing this project coupled with a full-time day job can be frustrating at times. Oh well better to be too busy than watching daytime TV and playing pitch and putt.

Laters,

Ivan

 

One Response to “Think and re-Think”

  1. Paul Sleboda Says:

    Hi Guys,
    I’ve been following your progress for the past few weeks and have seen some very good progress. I also had submitted some voice work for Carnage and was wondering if you have found someone yet. In your latest update, you mentioned the voice you were looking for was more of a sports announcer type. My submission was more of a grumpy cartoon charecter and was not aware of the style you were looking for. Any chance that I can re-submit a demo as a sports announcer?

    thanks
    Paul

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