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	<title>Get In The Game</title>
	<link>http://getinthegame.org.uk</link>
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		<description>As the date for our pitch gets closer and closer the work gets more hectic! After opting to use Unity instead of Phyre Engine we have had no more technical issues however and now it is just a case of time and preference.

We also decided that regardless of the fact ...</description>
		<link>http://getinthegame.org.uk/uncategorized/262</link>
			</item>
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		<title>The Pitch for Round 1</title>
		<description>Pitch day  - and despite setting out with acres of time, cars, vans and lorries decide they want to make the journey to Liverpool with us - slowly!! and a 90minute journey takes 180minutes and we miss our slot.

first rule of pitch sales techniques...don't be late.  Oooops. F***

Any nerves we ...</description>
		<link>http://getinthegame.org.uk/uncategorized/the-pitch-for-round-1</link>
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		<title>Planning for the initial Pitch in November</title>
		<description>We know we have something, we know what we have is potentially really exciting, we think it might be exciting to Sony, but to be honest we are the banana in a box of apples......

An interesting development process ensues, I think we've spent the 10k in advance on post it ...</description>
		<link>http://getinthegame.org.uk/blog/planning-for-the-initial-pitch-in-november</link>
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		<title>Sony reveal all&#8230; do they? day 3</title>
		<description>Day 3 of the GITG sessions  @ FACT and we learn from different companies the tricks of the trade, the intricacies of the gaming world and the pleasures and pitfalls, blitz games and media molecule take us through some of their work... and I survey my Savvy team and realise ...</description>
		<link>http://getinthegame.org.uk/uncategorized/sony-reveal-all-do-they-day-3</link>
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		<title></title>
		<description>Where to start?! We never assumed making a game would be easy, in fact we always thought it would be very difficult, but we never really saw the problems we encountered coming (exporting, temperamental software, late nights etc etc, it hurts thinking about it). However, despite our tenatative start we ...</description>
		<link>http://getinthegame.org.uk/uncategorized/243</link>
			</item>
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		<title>Pixinworks GITG2 &#8211; Some thinkings</title>
		<description>Dave Crook 

Co-founder &#38; Art Director. Pixinworks

Hi all, am posting a few thoughts and observations. 


My little gang of industry veteran reprobates and I,  are in the process of building a development team here in Liverpool. With the aim of enriching that core team with additional experienced and new talent ...</description>
		<link>http://getinthegame.org.uk/gitg2/pixinworks-gitg2-some-thinkings</link>
			</item>
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		<title>A belated greetings from Grant Midwinter</title>
		<description>Hello everyone. First and foremost, apologies for the distinct lack of updates from the Grant Midwinter camp since we got the good news. While I'd like to say that we've been on a 2 month celebratory bender, the reality has been far less glamorous.

We approached the pitch with some fairly ...</description>
		<link>http://getinthegame.org.uk/gitg2/229</link>
			</item>
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		<title>Pitch Practice (Sounds very football&#8230;.. but ain&#8217;t)</title>
		<description>Day 2 of Training and it is pitch practice day.  Having been pitching and won many commissions with the BBC,  this is an easy day for me and I wonder what I'll get out of it.  I also sadistically love public speaking so no sweat there too, but Marcus - ...</description>
		<link>http://getinthegame.org.uk/gitg2/pitch-perfect</link>
			</item>
	<item>
		<title>Agile training</title>
		<description>Bringing together Savvy's team of technologists programmers and coders with directors, producers and development producers  - required a huge amount of terminology unravelling and working practice changes, so when we did the Agile training it was interesting that half the team considered themselves to be working this way anyway ...</description>
		<link>http://getinthegame.org.uk/uncategorized/savvy-and-agile-training</link>
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		<title>The Alien world of Gaming&#8230;.</title>
		<description>So, those GITG decision makers seemed to think that we might just be an interesting fit for the project.  From the off, we have been labelled "The Wild Card"  - not because of our crazy reputation for partying, but because the rest of the party belong to a ...</description>
		<link>http://getinthegame.org.uk/uncategorized/the-alien-world-of-gaming</link>
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